Artist & illustrator – France (Nantes, 44)

Based in Nantes, Simon Delart became an illustrator after ten years in the graphics industry. In France, he joined the ARTtitude collective, working for clients such as Blizzard, Paris Games Week, Ubisoft, Microïds and Warner Bros Game. In the United States, he is part of the international Poster Posse collective, working for Disney and Marvel studios. Simon's work is based on two distinct techniques. On the one hand, "Low poly", a digital drawing technique designed to create or recreate a universe or character using polygons (in this case, triangles), and on the other, digital painting using software such as Photoshop or Procreate.